The Ultimate Guide to Contested Zones and Executive Hangar

Below are maps created/compiled by Terada https://www.youtube.com/teradatv


This guide has been carefully structured to provide all the essential information, tips, and strategies for navigating Contested Zones (CZs) and claiming the Executive Hangar rewards in Star Citizen 4.0. It includes verified details and thoughtful refinements for clarity and success.


Overview

  • Contested Zones (CZs) in Pyro 4.0 are high-risk PvP/PvE areas, requiring strategic planning, teamwork, and efficient execution.
  • Players traverse three CZs to collect 7 Modules:
    1. Checkmate Station
    2. Orbituary Station
    3. Ruin Station (Ghost Arena)
  • Modules are deposited in the Executive Hangar, granting access to an exclusive account-bound ship and Grade A/B ship components.

Key Objectives

  1. Collect 7 Modules:
    • Modules unlock the final reward in the Executive Hangar.
    • Checkmate Station: Modules #1, #2, #3.
    • Orbituary Station: Modules #4, #7.
    • Ruin Station (Ghost Arena): Modules #5, #6.
  2. Overcome Challenges:
    • Fight NPCs and rival players.
    • Manage limited resources like Red/Blue Keycards and Fuses.
  3. Secure Rewards:
    • Unique ship with exclusive skin and Military/Stealth components.
    • FPS weapons, gear, and ship upgrades.

Preparation

  1. Stockpile Resources:
    • Red Keycards (Supervisor Doors): Found at Supervisor Outposts (Pyro 3 L4, L5). Terminals have a 30-minute cooldown.
    • Blue Keycards (Security Doors): Fabricated at stations (15-minute cooldown).
    • Fuses: Essential for unlocking Fuse Doors. Bring extras.
  2. Plan for PvP:
    • CZs are high-traffic zones for PvP. Bring a well-coordinated team for safety.
  3. Set Respawn Points:
    • Choose nearby stations as respawn locations to avoid downtime.
  4. Bring Tools:
    • Tractor Beams for loot extraction.
    • Weapons and Ammo suitable for both NPCs and PvP engagements.

Station Walkthroughs

1. Checkmate Station

  • Red Keycard Path:
    • Use a Red Keycard to access the Supervisor Door.
    • Follow the path to the Atrium Area:
      • Rewards: Module #1.
      • Warning: Avoid the Blue Door in this area—it is bugged, and exiting may require logging out.
  • Blue Keycard Path:
    • Requires 2 Blue Keycards fabricated in:
      • Ventilation Section (2).
      • Refinery (1).
    • Path leads to:
      • Cult Room → Hangar: Contains ship components and gear.
      • Rewards: Modules #2 and #3.

2. Orbituary Station

  • Red Keycard Required:
    • Use a Red Keycard to access the Supervisor Door.
  • Two-Path Progression:
    1. Left Path:
      • Collect a Blue Keycard in the Medbay.
      • Use it to open a Fuse Door leading to Module #4.
    2. Forward Path:
      • Pass through a one-way Fuse Door (do not remove the fuse behind it).
      • Enter the Food Court and fabricate a Blue Keycard (30-minute cooldown).
      • Use it to access the Hangar with Module #7 and ship components.

3. Ruin Station (Ghost Arena)

  • No Red/Blue Keycards Needed.
  • Divided into three zones:
    1. The Crypt
    2. The Wasteland
    3. The Last Resort
  • Steps:
    1. Collect fuses before entering the Atrium Area.
    2. Fabricate Keycards at the end of each zone.
    3. Vault Access:
      • Vault opens every 10–25 minutes (timed).
      • Inner Vaults require keycards:
        • Crypt Vault: Module #5, ship components.
        • Wasteland Vault: Ship components.
        • Last Resort Vault: Ship components.
      • Module #6 is on the second floor near the cargo elevator.

4. Executive Hangar

  • Final Goal:
    • Located near the Pyro Star: PYAM-EXHANG-0-1.
  • Steps:
    1. Enter the EVA area and locate the Red Door.
    2. Deposit Modules into corresponding pipes:
      • Pipe 1: Modules #1–3.
      • Pipe 2: Modules #4–6.
      • Pipe 3: Module #7.
    3. Use the elevator to claim your ship and loot.
  • Rewards:
    • Randomized Prize Ship:
      • Caterpillar Black, Corsair, F7A Hornet Mark I, F8C.
    • Grade A components.
  • Warning:
    • Time Limit: Hazard effects begin ~15 minutes after entering. Quickly claim rewards and exit.

Key Strategies

  1. Team Play:
    • High NPC density requires coordinated teamwork.
  2. Secure Keycards:
    • Store keycards in Core Armor/Leg Armor to avoid losing them in PvP.
  3. Be Vigilant:
    • Check vents for campers.
    • Monitor keycard fabrication cooldowns.

Lore and Flavor

  • Fire Rats: A fanatical cult practicing extreme rituals.
  • Executive Hangar: Built by Pyrotechnic Amalgamated, plagued by engineering flaws due to proximity to Pyro’s star.
  • Datapads: Scattered across zones, hinting at systemic collapse and cult activity.

Final Tips

Be cautious of bugs and glitches—adjust your strategy as needed.

Always stock up on resources before entering CZs.

Teamwork and preparation are key to success.